By Jon A. Bell
3ds max 6 Killer information positive aspects 275 scorching tips--all illustrated, all in complete colour, for all degrees of 3ds max clients, from beginner to complicated. Get rapid assistance on UI customization, modeling, animation, lighting fixtures, fabrics and texturing, rendering (including psychological ray three secrets), the Reactor dynamics method, Particle move, Bones and IK, the moveable License software, and extra! the way to improve your 3ds max renderings with courses reminiscent of Adobe Photoshop and Discreet Combustion! accelerate your workflow and create beautiful results with greater than forty MAXScript information, created by means of visitor contributor and scripting specialist Borislav Petrov. Written and edited through Jon A. Bell, specialist 3D artist (The Discovery Channel, The background Channel, nationwide Geographic) and writer of the best-selling 3D Studio MAX f/x e-book sequence, 3ds max 6 Killer counsel is a must have reference for each 3ds max 6 artist!
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Additional info for 3ds max 6 Killer Tips
CHAPTER 1 • Nuts and Bolts 11 3ds max 6 KillerTips ENLARGE YOUR COMMAND PANEL Nope, it’s not a spam email claim: You can enlarge your Command Panel on the side of your default 3ds max workspace by placing your mouse cursor on the center dividing line (between the Command Panel and your viewports) and click-dragging it to the side. This is especially useful if you want to see all the panels of a particularly long rollout (such as a Particle system). Note that this decreases the amount of viewport space on your screen (unless you have a dual monitor system, and you can afford to sprawl across your electronic real estate), but you can always drag the Command Panel back to its original position if you want.
Just select your model, convert it to an editable mesh (or apply an Edit Mesh modifier to it), and go into Sub-Object/Edge mode. Select the edges of your model you want to show as wireframe; then, at the bottom of the Edit Geometry rollout, click the Create Shape from Edges button. When the Create Shape menu appears, change Shape Type to Linear (so that it follows the original edge contours precisely), make sure Ignore Hidden Edges is checked, name the new shape whatever you want, and click OK.
If you want to launch a 3ds max session with only specific modeling plug-ins, for example, and leave out rendering plug-ins, you can do it easily. First, make sure that each plug-in (or plug-in type, such as Modeling, Rendering, and so on) is in its own folder within your 3dsmax6\plugins folder (for example, 3dsmax6\plugins\ exampleplugin). ini file (located in your root \3dsmax6 directory) into Notepad. ini. ) If you want to load the Example plug-in only, copy your current 3ds max 6 Desktop shortcut to make a second (duplicate) shortcut; then right–click on it and choose Properties.